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Work Experience

Product (UX/UI) Designer Sberbank IT / Domclick November 2022 — Present

Accountability:

  • formation of a design team (determination of the necessary structure/composition, selection of candidates and conducting interviews);
  • managing a team of 6 designers (2 illustrators, 3 graphic, 1 motion);
  • distribution of tasks, quality control and adherence to deadlines;
  • mentoring and development of the team's professional skills (design reviews, exchange of experience, assistance in interaction with the product, marketing, analytics and development);
  • development of a design strategy (definition of a visual concept and brand style, creation and implementation of design standards and guides);
  • conducting presentations and defending design solutions to the product, management, clients and the business as a whole;
  • ensuring that the design meets business goals and user expectations;
  • sketch, design and interractive prototype creating, regarding business and users’ goals;
  • design of information systems (CRM);
  • prototyping with different detail levels;
  • interface animation;
  • design testing on users’ community;
  • collaboration with companies (Activision, Universal, etc);
  • assistance of the whole project cycle procedure (close communication with marketing, analysis and development departments);
  • participation in common UI-Kit making;
  • encouraging interface scenario re-making;
  • concept and interface workings out;
  • product development assistance;
  • puting forward hypotheses based on the statistics;
  • studying and analysing users’ comments and feedbacks about realized IT-products.

 

My achievements:

  • gradual development from Product (UX/UI) Designer to Design Lead;
  • made a new mobile app from scratch (500.000 users per month);
  • site re-designig (desktop and adaptive, 1.000.000 users per month);
  • made a new CRM-system design of the company;
  • formed a design system for all company tools.
Design Lead ← Product (UX/UI) Designer Papa John’s May 2020 — November 2022

Accountability:

  • creation and development of Atomic Components System;
  • development and documentation of universal components, styles and usage rules for the platform/product;
  • implementing systems approaches to improve design consistency and team effectiveness;
  • ensuring support, updating and scaling of the design system within the organization;
  • close interaction with development, design and product teams for system integration;
  • creation of detailed guidelines, documentation and training materials on the use of the design system;
  • ensuring that standards are easily accessible and understandable for all teams;
  • ensuring design consistency across all products and platforms;

 

My achievements:

  • created a complex multi-level design system (Atomic Components System), which is used by all the company's designers.
Design Systems Designer Cyber-Rom June 2022 — October 2022

Accountability:

  • sketch, design and interractive prototype creating, regarding business and users’ goals;
  • prototyping with different detail levels;
  • interface animation;
  • design testing on users’ community;
  • assistance of the whole project cycle procedure (close communication with marketing, analysis and development departments);
  • participation in common UI-Kit making;
  • encouraging interface scenario re-making;
  • concept and interface workings out;
  • product development assistance;
  • puting forward hypotheses based on the statistics;
  • studying and analysing users’ comments and feedbacks about realized IT-products.

 

My achievements:

  • made a new mobile app for Business (Company);
  • assisted in site re-designing;
  • helped in the formation of the design system.
Product (UX/UI) Designer Rosselkhozbank June 2021 — June 2022

Accountability:

  • Project assisting, responsibility for designing
    (team recruiting and meeting deadlines);
  • Briefing;
  • Ux-research:
    а) design, business (costumer, product, company, competitors);
    b) strategies and ideas;
  • Ux-project:
    а) mental mapping (e.g. sites);
    b) site design sketching;
    c) site designing.
  • UI-visualisation:
    а) sites;
    b) adaptive;
    c) tablet.
  • Animation:
    а) intro;
    b) sites background;
    c) micro-communication.

 

My achievements:

  • made a desktop, adaptive and tablet version;
  • created a company’s visual style;
  • made a shop stand out from the competitors;
  • increased project conversion.
Project Work Psih April 2020 — May 2020

Accountability:

  • Briefing;
  • Ux-research:
    а) design, business (costumer, product, company,
    competitors);
    b) strategies and ideas;
  • Ux-project:
    а) mental mapping (e.g. sites);
    b) site design sketching.
  • UI-visualisation:
    а) sites;
    b) adaptive;
    c) tablet.

 

My achievements:

  • made a desktop, adaptive and tablet version;
  • created a company’s visual style;
  • made a shop stand out from the competitors;
  • increased project conversion.
Project Work Animedia.TV March 2020 — April 2020

Accountability:

  • Briefing;
  • Ux-research:
    а) design, business (costumer, product, company,
    competitors);
    b) strategies and ideas;
  • Ux-project:
    а) mental mapping (e.g. sites);
    b) site design sketching;
    c) site designing.
  • UI-visualisation:
    а) company’s brand (brandbook, logo, etc);
    b) sites;
    c) adaptive;
    d) tablet.
  • Animation:
    а) intro;
    b) logo;
    c) micro-communication.

 

My achievements:

  • made a desktop, adaptive and tablet version;
  • created a company’s visual style;
  • made a shop stand out from the competitors;
  • increased project conversion.
Project Work Body Style February 2020 — March 2020

Accountability:

  • Ux-research;
  • Ux-project;
  • Icon tracking;
  • Icon Animation;
  • Creation company’s brand;
  • Re-touch/etching/colorcorrection;
  • Concept designing;
  • Building and adapting sites on Tilda;
  • Project presentation working out;
  • Creation banners, logos/emblems.

 

 

My achievements: 

  • worked out 19 successful projects;
  • significantly increased project conversion;
  • made desktop, addaptive and company’s brand;
  • made cases with every project.
Product (UX/UI) Designer + Graphic Designer Digital Agency AG September 2019 — March 2020

Accountability:

  • Briefing;
  • Ux-research:
    а) design, business (costumer, product, company,
    competitors);
    b) strategies and ideas;
  • Ux-project:
    а) mental mapping (e.g. sites);
    b) site design sketching.
  • UI-visualisation:
    а) sites;
    b) adaptive;
    c) tablet.

 

My achievements:

  • made a desktop, adaptive and tablet version;
  • created a company’s visual style;
  • made a shop stand out from the competitors;
  • increased project conversion.
Project Work Decor Centre July 2019 — August 2019

Accountability:

  • Briefing;
  • Ux-research:
    а) design, business (costumer, product, company,
    competitors);
    b) strategies and ideas;
  • Ux-project:
    а) mental mapping (e.g. sites);
    b) site design sketching.
  • UI-visualisation:
    а) sites;
    b) adaptive;
    c) tablet.

 

My achievements:

  • made a desktop, adaptive and tablet version;
  • created a company’s visual style;
  • made a shop stand out from the competitors;
  • increased project conversion.
Project Work Shoe House June 2019 — July 2019

Accountability:

  • Briefing;
  • Ux-research:
    а) design, business (costumer, product, company,
    competitors);
    b) strategies and ideas;
  • Ux-project:
    а) mental mapping (e.g. sites);
    b) site design sketching.
  • UI-visualisation:
    а) sites;
    b) adaptive;
    c) tablet.

 

My achievements:

  • made a desktop, adaptive and tablet version;
  • created a company’s visual style;
  • made a shop stand out from the competitors;
  • increased project conversion.
Project Work Pvoid May 2019 — June 2019